

(If you lose a villager to a boar here a restart is recommended since the triggers are generally based on villager count.) Start by trying to master the Dark age - try to achieve at least a C here before continuing with the rest of the scenario. Ctrl-group for scout + boar luring villagerĪlso, it is not expected that you will get a good grade the first time it is intended that they will require repeated practice. Garrison, set gather point + ungarrison (for boar luring) Fluent with using the following hotkeys:.Taking herdables under the TC one at a time under the TC Comfortable with build-order basics such as:.Early Economy, Fast Castle Age + Booming) Able to achieve gold in the Art of War tutorials (esp.Before attempting them, I recommend that you are: For players less experienced with build orders.īe warned that these are somewhat difficult scenarios. The second contains more competitive versions of the scouts and archers builds, in addition to some more challenging builds.

The first contains the 4 most important strategies for newer players: scouts, archers, FC knights + boom (FC - Unique Unit is also included here as it is relatively simple to execute).

Credits and thanks to ZeroEmpires for voicing these scenarios. Includes 12 scenarios, each with step by step instructions in both text and audio, and a scoring system which will mark you at several benchmarks leading to a final grade (A+ to F). A series of interactive tutorials for learning and practicing build orders.
